Tuesday, December 8, 2009

12 Games For Christmas - Game #2

2. Grand Theft Auto: Chinatown Wars (DS/PSP/iPhone)



I’ll be quite frank with you. I really didn’t like Grand Theft Auto IV. Sure, there were some impressive things about it (such as the voice acting and the way that the game felt), but for me anyway, that was more outweighed by the bad (mission design wasn’t up to scratch, soundtrack was very hit and miss, visuals were boring, police spawning was erratic and almost unfair, and the story wasn’t too particularly great). In fact, the best GTA in recent years is a PSP and DS (and soon to be iPhone) game – Chinatown Wars. And it’s amazing that it didn’t sell – given that GTA is such a mainstream game, and that the DS is so absurdly popular. In the US in it’s first month, the game sold less than 100K. Depressing.

The first thing that strikes you about Chinatown Wars is that it takes you back to a pre-GTA III era of gaming, but mixed in with some of the elements from later GTA games (such as the ability to use taxi-cabs and stuff like that). The second thing that strikes you is that it WORKS. Unlike the previous attempt at a GTA game on a Nintendo handheld, everything here just seems to work a lot better – from the multiplayer, to car control and just control in general. Hell, even the touchscreen specific stuff (for the DS version), actually works really well, even if some of it can be a little cumbersome.

Probably the most compelling thing about the game would have to be the drug trading mini-game. Put simply, it plays similar to the Drug Wars game that people have known and loved for many years, you buy low and sell high, control supply and demand, and just proves to be really quite fun. And hey, having it not edited for the Australian release was quite something. Plus, it’s easily the best way to get cash in the game, because you really don’t get paid enough for actually completing missions.

That being said, the game isn’t quite right. For starters, ticking off the cops is way too easy in this game than in previous GTA games, if only because there are cops EVERYWHERE, and touching them is really simple. The music is also an issue...It’s just not great stuff. While it is all licensed music, good luck knowing any of it. Furthermore, the combat’s a little iffy, but then again, it’s always been an issue with GTA. Oh, and there are still some niggles that make the combat still not quite right, but better than in past GTA’s.

Otherwise, it’s a fantastic experience and one that needs to be sampled on any platform. It’s a really enjoyable, if not flawed, GTA game.

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